#52109: "Disruption comm countdown misleading on task selection. "
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
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Szczegółowy opis
• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Google Chrome v95
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Google Chrome v95
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Jaką masz przeglądarkę?
Google Chrome v95
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Jaką masz przeglądarkę?
Google Chrome v95
• Która z zasad gry nie była przestrzegana w adaptacji BGA
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Google Chrome v95
• Jaką akcję w grze chciałeś wykonać?
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Co starasz się zrobić by uruchomić tę akcję w grze?
• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v95
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v95
• Proszę opisać problem z wyświetlaniem. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Jaką masz przeglądarkę?
Google Chrome v95
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Google Chrome v95
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
In missions with "disruption" (not allowed to comm until xth trick. There is a countdown on comm cards, counting down the number of tricks left until comms are allowed.
For a "disruption 3" mission, (not allowed to comm until the 3rd trick. Meaning there will be 2 tricks without any comms.
The countdown on the comm cards however, starts at 3 at the beginning of the mission, immediately going to 2 once task selection is over. This is misleading, as task selection is not in itself a trick, and comms are not allowed during task selection anyways, with or without disruption.
This can be confusing, for a dis2 mission for example (where only the first trick is without comm), the counter shows a 2, which could cause a player to mistakenly pick a different task than they otherwise would have, because they had an extra commless trick in mind.• Jaką masz przeglądarkę?
Google Chrome v95
Historia zgłoszeń
When playing, the countdown counts the number of tricks. So intuitively it makes sense to look at that number, and take that as the number of tricks you need to play before you can comm. As it is now, it seemingly considers the task selection to be a trick on it's own. Which is clearly is not.
Additionally, the countdown, which is not there in non-disr. missions, clearly implies a deviation from regular rules. Task selection however, is no different during disruption. In any other mission, you would also not be able to comm during/before selecting tasks. Counting it it in the countdown seems meaningless then.
In summary: Intuitively, it makes sense to think of the countdown as counting down number of tricks left to play. As it is now, however, task selection is counted, increasing it by 1. This means the number counting down doesn't correspond to tricks, and neither does it correspond to number of comms missed (task selection had no comm to take away). Making it ultimately arbitrary and misleading to include it in the countdown.
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- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.