#51341: "Add indicators in cards to tell this card is needed for a task"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
# | Status | Votes | Game | Type | Title | Last update |
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Szczegółowy opis
• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Mozilla v5
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Mozilla v5
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Jaką masz przeglądarkę?
Mozilla v5
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Jaką masz przeglądarkę?
Mozilla v5
• Która z zasad gry nie była przestrzegana w adaptacji BGA
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Mozilla v5
• Jaką akcję w grze chciałeś wykonać?
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Co starasz się zrobić by uruchomić tę akcję w grze?
• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Mozilla v5
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Mozilla v5
• Proszę opisać problem z wyświetlaniem. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Jaką masz przeglądarkę?
Mozilla v5
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Mozilla v5
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Jaką masz przeglądarkę?
Mozilla v5
Historia zgłoszeń
After, would it be allowed every game? That look simpler.
Dodaj coś do tego zgłoszenia
- Kolejne ID stołu / ID ruchu
- Czy F5 rozwiązało problem?
- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.