#18203: "Swiss tournament pairing improvement: ranking based pairing"
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
# | Status | Votes | Game | Type | Title | Last update |
---|
Szczegółowy opis
• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Google Chrome v81
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Google Chrome v81
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Jaką masz przeglądarkę?
Google Chrome v81
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Jaką masz przeglądarkę?
Google Chrome v81
• Która z zasad gry nie była przestrzegana w adaptacji BGA
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Google Chrome v81
• Jaką akcję w grze chciałeś wykonać?
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Co starasz się zrobić by uruchomić tę akcję w grze?
• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v81
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v81
• Proszę opisać problem z wyświetlaniem. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Jaką masz przeglądarkę?
Google Chrome v81
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Google Chrome v81
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
This improvement request is for games like hive and chess where one game is played by 2 players.
Besides the fact that in each round of a swiss tournament those players are paired to play against each other who have the same (or almost the same) number of points, the BGA swiss tournament pairing system works quite randomly. Besides that there should be a number of factors that should affect the pairing. One of these factors is the current ranking.
Please, consider improving the pairing system according to the standard Swiss-system: en.wikipedia.org/wiki/Swiss-system_tournament
Also, consider standarizing the BGA pairing system based on the rules of the International Chess Federation (FIDE): handbook.fide.com/chapter/C0401 and handbook.fide.com/chapter/C0402
(or at least you can read certain part of their documentation and get some inspiration).
Let me cite the relevant part of the above linked wiki page:
"In chess, each player is pitted (paired) against another player with an equivalent performance score. In "Round 1" of a chess tournament paired using the Swiss System, players usually are seeded according to their known playing strength—e.g. their "chess rating"".
"Players with the same score are ideally ranked according to rating. Then the top half is paired with the bottom half. For instance, if there are eight players in a score group, number 1 is paired to play number 5, number 2 is paired to play number 6 and so on."
For example:
Before the first round the ranking is based on the ELO of the players:
1. aljechin - 0, 870
2. Jewdoka - 0, 848
3. Pseudomonas - 0, 822
--------------------------------------- (separates the group where each player has the same number of points)
4. Iongler - 0, 792
5. aenorman - 0, 748
6. rizeagain - 0, 717
Therefore, the pairing for the first round should be the following:
(results are only for this example)
1. aljechin - Iongler: 0 - 1
2. Jewdoka - aenorman: 1 - 0
3. Pseudomonas - rizeagain 0 - 1
Therefore, the ranking changes to the following after the first round to this:
(for the sake of simplicity the secondary evaluation is based on the ELO of the given player - I know that it is differently in the BGA tournaments).
1. Jewdoka - 1, 848
--------------------------------------- (separates the group where each player has the same number of points = 1)
2. Iongler - 1, 792
3. rizeagain - 1, 717
=================== (separates the two groups)
4. aljechin - 0, 870
5. aenorman - 0, 748
--------------------------------------- (separates the group where each player has the same number of points = 0)
6. Pseudomonas - 0, 822
The pairing for the second round can be a quite complex task. I think it can be configured differently (different algorithm can be used). In case of chess and hive it should also consider the color of the players (I filed a separate request for that: boardgamearena.com/bug?id=18199). However, I won't deal with the colors in this example (I can prepare for you a separate one if you need it).
Based on the above separation of groups the 2. round could look like this:
1. Jewdoka - Iongler: this is obvious why they play together
2. rizeagain - aljechin: aljechin needed to be paired with rizeagain from the first group because the first group had an odd number of players. why aljechin and not the other two guys? it is because aljechin is was ranked higher at the given time
3. aenorman - Pseudomonas: this is obvious too• Jaką masz przeglądarkę?
Google Chrome v81
Historia zgłoszeń
Dodaj coś do tego zgłoszenia
- Kolejne ID stołu / ID ruchu
- Czy F5 rozwiązało problem?
- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.