Wszystkie zgłoszenia
Zgłoszenia Kingscraft
#161617: "mxied for character-selection is usefull in case of playing against a newbie"
inforequest: Programiści chcieliby uzyskać więcej informacji na temat tej propozycji
O czym jest to zgłoszenie?
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Propozycja: moim zdaniem, następujące rzeczy bardzo poprawiłyby implementację gry
Szczegółowy opis
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
In this game used the Option select character and I thought as experienced player I would take a default character and allow my newbie oponent to chosse a special charcater to have more advances at start.
but if I choose to the default character the option to select a special char was gone too.
It would be nice for first game or other constellation to give one or more players a handicap to play with defualt char against special char with fetats.
• Jaką masz przeglądarkę?
Mozilla FF 136.0.1 (64-Bit)
Historia zgłoszeń
win_or_not_win • Ta propozycja nie została jeszcze przeanalizowana przez programistów:
2025 mar 16 21:56 • no other infos
David Kühn • Programiści chcieliby uzyskać więcej informacji na temat tej propozycji:
2025 mar 16 22:09 • Two things:
1. I don´t understand your issue. When choosing characters, each character can decide, if they want to play a generic or special character. What didn´t work for you?
2. Your main-approach/goal is the wrong way around. The generic characters are no handycap. They are balanced against the special characters and are neither stronger, nor weaker. They are just simpler. They exist for 2 reasons. They allow the players to start with the same generic character to have an even start, if they want, and to make live easy for new players, that they have an easy start into the game and don´t have to worry about learing a special character with its querks in addition to the game itself. The I would highly recomment not to give new players special characters and play generic ones yourself, but the give the new players the genereric chars.
1. I don´t understand your issue. When choosing characters, each character can decide, if they want to play a generic or special character. What didn´t work for you?
2. Your main-approach/goal is the wrong way around. The generic characters are no handycap. They are balanced against the special characters and are neither stronger, nor weaker. They are just simpler. They exist for 2 reasons. They allow the players to start with the same generic character to have an even start, if they want, and to make live easy for new players, that they have an easy start into the game and don´t have to worry about learing a special character with its querks in addition to the game itself. The I would highly recomment not to give new players special characters and play generic ones yourself, but the give the new players the genereric chars.
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