Pocket Cats
Nadszedł czas myszy! Na zmianę odkrywaj i przesuwaj płytki. Rozsądnie umieszczaj koty w swoim stadzie i łap swoje ofiary, aby wygrać tę grę. Ale... uważaj na psy!
Chcesz złapać jak najwięcej zdobyczy (myszy, gołębie i muchy) swoimi kotami, twój przeciwnik zrobi wszystko, aby twoje koty wpadły w ręce psów... A ty? Wszystkie takie same! Otrzymujesz grę konfrontacji w stylu Toma i Jerry'ego!
Liczba graczy: 2
Czas gry: 15 mn
Złożoność: 2 / 5
Zagraj w Pocket Cats i 959 inne gry online.
Bez ściągania, bezpośrednio z twojej przeglądarki.
Ze swoimi przyjaciółmi i tysiącami graczy z całego świata.
Darmowe.
Zagraj w Pocket Cats i 959 inne gry online.
Bez ściągania, bezpośrednio z twojej przeglądarki.
Ze swoimi przyjaciółmi i tysiącami graczy z całego świata.
Darmowe.
Streszczenie zasad
Overview
Seed your cats strategically around the grid to capture prey and avoid dogs
Setup
Start by choosing a clan, each clan has a special effect in general and an ability for your Chief (the Chief is indicated by a paw print next to their value)
In Freedom mode, all clans are available and players pick in turn order
In Limited mode, each player is dealt 3 clans and picks one
In Expert mode, one player draws 3 and picks 1, then passes the remaining 2 to their opponent who picks 1 from the remaining 2. This mode should be played twice to make it fair and then create an overall score of the two games.
Turn
On your turn, pick any face down tile and flip it face up
Depending on what it is, you can then exchange it with another tile in a number of ways:
Prey tiles are swapped with any of the 8 adjacent tiles (that is orthogonal OR diagonal)
Cat tiles are swapped with a tile 1 or 2 spaces away orthogonally
Dog tiles are swapped with any tile in its row or column
Game End
The game ends when the final tile is revealed
Any cats which are adjacent to a dog AND pointed to by its dog arrows are flipped face down
For each Prey, calculate the Cat values of each clan which is orthogonally adjacent, the clan with the highest value wins the prey
For Pigeons and Flies, if one player has won both Pigeons or both Flies, the victory points on these tiles are multiplied together. (Pigeons will be 10 victory points and Flies will be 12)
If clans have end of game effects, the clan with the combined highest value cats applies their effect first
Whoever has the most points, wins!
If tied, the player with the most prey tiles wins!