#86041: "Show more clearly when Divine Intervention has been played"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
| # | Status | Votes | Game | Type | Title | Last update |
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Szczegółowy opis
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• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Google Chrome v112
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• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Jaką masz przeglądarkę?
Google Chrome v112
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Jaką masz przeglądarkę?
Google Chrome v112
-
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Jaką masz przeglądarkę?
Google Chrome v112
-
• Która z zasad gry nie była przestrzegana w adaptacji BGA
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Google Chrome v112
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• Jaką akcję w grze chciałeś wykonać?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. -
• Co starasz się zrobić by uruchomić tę akcję w grze?
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• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v112
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v112
-
• Proszę opisać problem z wyświetlaniem. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Jaką masz przeglądarkę?
Google Chrome v112
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Jaką masz przeglądarkę?
Google Chrome v112
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
I find that it is often not very clear when a player uses "Divine intervention" on a monster. Just a log appear mentioning it and the counter in the small icon on the right. Usually I don't even notice it, and it's even less noticeable when it is the 5th card played on a monster (that happens).
Either show the card under the monster when it is played (as in real-life games) - or an icon on the monster or else...
And/Or maybe add a visual event (small animation? pop-up, much like events in Burgle Bros?) that appear for each player on the table.
This is mainly an issue in real-time table. Turn-based it's not so much an issue. • Jaką masz przeglądarkę?
Google Chrome v112
Historia zgłoszeń
And you have to be aware of its old value to notice that it has changed to a new value.
Dodaj coś do tego zgłoszenia
- Kolejne ID stołu / ID ruchu
- Czy F5 rozwiązało problem?
- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
