#72121: "Cancel move should be default action when clicking on ship that already moved"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Szczegółowy opis
-
• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Google Chrome v105
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaką masz przeglądarkę?
Google Chrome v105
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaką masz przeglądarkę?
Google Chrome v105
-
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaką masz przeglądarkę?
Google Chrome v105
-
• Która z zasad gry nie była przestrzegana w adaptacji BGA
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Google Chrome v105
-
• Jaką akcję w grze chciałeś wykonać?
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Co starasz się zrobić by uruchomić tę akcję w grze?
-
• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v105
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v105
-
• Proszę opisać problem z wyświetlaniem. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaką masz przeglądarkę?
Google Chrome v105
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaką masz przeglądarkę?
Google Chrome v105
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
Currently, when you are clicking on a ship you already moved, you undo that move, without any prompt form the UI.
I don't think this should be the default behavior.
Example:
I move ship A and then move ship B into the hex Ship A just vacated. Before committing my move I click ship A, which causes Ship A to back to the hex it came from. Since that was not what I wanted, I just clicked Ship A and moved it again.
This caused a collision which, of course, was not what I wanted.
At first, I thought it was a bug, but I can see that it is not a bug as such.
When first moving my ships, I was careful to move them in the right order. The confusing interaction with the UI caused me to, inadvertently, reverse the order of movement of my ships, causing the collision. • Jaką masz przeglądarkę?
Google Chrome v105
Historia zgłoszeń
When clicking a ship you have already moved, but not committed, don´t automatically cancel that move, but display a "cancel move" button instead (or something similar).
Ships are just moved in order you move them.
If you cancel one move and move again, that move will be in last.
I let players to vote for that suggestion or not.
"Cancel move should NOT be default action when clicking on ship that already moved"
This other suggestion:
boardgamearena.com/bug?id=64967
... is regarding the same problem, and the solution that he suggests is actually better than mine.
I suggest you implement that instead.
Dodaj coś do tego zgłoszenia
- Kolejne ID stołu / ID ruchu
- Czy F5 rozwiązało problem?
- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
