Wszystkie zgłoszenia
Zgłoszenia Eufrat i Tygrys
#65567: "Civilization building placed in corner instead of straight line"
implemented: Ta propozycja została wdrożona
2
O czym jest to zgłoszenie?
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Propozycja: moim zdaniem, następujące rzeczy bardzo poprawiłyby implementację gry
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• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
A civilization building should be triggered by 3 in a row horizontally or vertically, not 3 in a corner configuration, as far as I understand.
I completed 3 in a corner and the game offered me a civilization building for blue.• Jaką masz przeglądarkę?
Mozilla v5
Historia zgłoszeń
2022 cze 4 0:01 •
GTSchemer • Błąd nie został jeszcze odtworzony przez programistów:
2022 cze 4 20:38 • Update: It happened at move #125. Not only did it let me place a civilization building on a blue L (not 3 in a row), but it also let me steal the civilization building from its current location (which was already on a row of 3).
As I understand the rules, you need a straight row or column of at least 4 to steal the building from a row/column of 3.
Situation before:
cdn.discordapp.com/attachments/982054987423170660/982714609599381514/unknown.png
Situation after:
cdn.discordapp.com/attachments/982054987423170660/982714935219994784/unknown.png
As I understand the rules, you need a straight row or column of at least 4 to steal the building from a row/column of 3.
Situation before:
cdn.discordapp.com/attachments/982054987423170660/982714609599381514/unknown.png
Situation after:
cdn.discordapp.com/attachments/982054987423170660/982714935219994784/unknown.png
CoconutTank • Błąd nie został jeszcze odtworzony przez programistów:
2022 cze 4 20:42 •
thenmal • Błąd został potwierdzony przez programistów:
2022 cze 6 17:38 • Thanks for the report, this is a problem. Will fix in an upcoming update.
thenmal • Programiści wymagają więcej informacji do odtworzenia tego błędu:
2022 cze 7 22:41 • This took some digging, but this appears to actually be a display bug.
During the war on move 70, the line of blue tiles the adv civ building was connected to were destroyed, leaving it sitting alone on a line of length 1. Later on turn 115 when a blue tile was placed making a line of 2 (horizontally), the building was moved.
pre-war: i.notabigtruck.com/i/wLVCn.png
post-war: i.notabigtruck.com/i/AMivH.png
building move: i.notabigtruck.com/i/BrdMb.png
The line is only required to be of length 3 if the building is being placed on the board. It need only be longer if it is moving.
Were your screenshots taken using the "fast replay" option, or during gameplay?
During the war on move 70, the line of blue tiles the adv civ building was connected to were destroyed, leaving it sitting alone on a line of length 1. Later on turn 115 when a blue tile was placed making a line of 2 (horizontally), the building was moved.
pre-war: i.notabigtruck.com/i/wLVCn.png
post-war: i.notabigtruck.com/i/AMivH.png
building move: i.notabigtruck.com/i/BrdMb.png
The line is only required to be of length 3 if the building is being placed on the board. It need only be longer if it is moving.
Were your screenshots taken using the "fast replay" option, or during gameplay?
GTSchemer • Programiści wymagają więcej informacji do odtworzenia tego błędu:
2022 cze 8 20:48 • I took the screenshots during replay, but I thought I saw the same thing during the game.
I do see your point that stealing a monument from a line of 1 or 2 should be legal. Your screenshots look more correct, and I understand that the blue tiles got deleted due to war but the monument remained alone.
I do see your point that stealing a monument from a line of 1 or 2 should be legal. Your screenshots look more correct, and I understand that the blue tiles got deleted due to war but the monument remained alone.
GTSchemer • Programiści wymagają więcej informacji do odtworzenia tego błędu:
2022 cze 8 22:58 • @thenmal it is definitely still bugged. From a live game:
cdn.discordapp.com/attachments/982054987423170660/984199416061780008/unknown.png
Without any wars involved, I was allowed to place the civilization building with a column of 2. For some reason I also could not undo, afterwards.
cdn.discordapp.com/attachments/982054987423170660/984199416061780008/unknown.png
Without any wars involved, I was allowed to place the civilization building with a column of 2. For some reason I also could not undo, afterwards.
GTSchemer • Programiści wymagają więcej informacji do odtworzenia tego błędu:
2022 cze 8 23:06 • I'm so sorry, you are right, this was legitimate again because building WAS on the board but then the original line became small, and then the civilization building was stolen legitimately.
thenmal • Ta propozycja nie została jeszcze przeanalizowana przez programistów:
2022 cze 8 23:09 • Just had a chat in-game, this was working properly but the log message could be clearer.
I am going to clarify the log message for when a civ building is moved rather than placed.
I am going to clarify the log message for when a civ building is moved rather than placed.
thenmal • Programiści zgadzają się, że jest to dobry pomysł i zamierzają nad nim pracować:
2022 cze 8 23:09 • Reclassified as suggestion, see above.
thenmal • Programiści zgadzają się, że jest to dobry pomysł i zamierzają nad nim pracować:
2022 cze 8 23:19 •
2022 cze 9 0:08 •
2022 cze 9 0:15 • After further conversation and reading some old BGG threads.
boardgamegeek.com/thread/1421421/article/20107063#20107063
I am going to change the implementation to needing 3 tiles AND greater to move a building.
boardgamegeek.com/thread/1421421/article/20107063#20107063
I am going to change the implementation to needing 3 tiles AND greater to move a building.
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