#39928: "Give more time to see cards reserved by other players"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Szczegółowy opis
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• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Google Chrome v90
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• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Jaką masz przeglądarkę?
Google Chrome v90
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Jaką masz przeglądarkę?
Google Chrome v90
-
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Jaką masz przeglądarkę?
Google Chrome v90
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• Która z zasad gry nie była przestrzegana w adaptacji BGA
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Google Chrome v90
-
• Jaką akcję w grze chciałeś wykonać?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Co starasz się zrobić by uruchomić tę akcję w grze?
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• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v90
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v90
-
• Proszę opisać problem z wyświetlaniem. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Jaką masz przeglądarkę?
Google Chrome v90
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Jaką masz przeglądarkę?
Google Chrome v90
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • Jaką masz przeglądarkę?
Google Chrome v90
Historia zgłoszeń
Perhaps have a "no-memory" setting where the reserved cards are public?
I'll let this open for people to vote on it anyway.
The reserved cards from the board are allegedly known to players and therefore must be shown briefly to other players and named in the log, as for the belote, which is also a memory game. Otherwise, these games become impracticable.
Forcing players to constantly memorize every card available for purchase every turn as a workaround would just unnecessarily slow down the game, I think.
I agree and would even like to see this effect if a card is payed immediately (so not only for reserved cards).
I think it should be in the logs.
forum.boardgamearena.com/viewtopic.php?f=389&t=21037#p87524
Dodaj coś do tego zgłoszenia
- Kolejne ID stołu / ID ruchu
- Czy F5 rozwiązało problem?
- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
