#32894: "UI: Put a limit on horizontal scaling with increasing browser window"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Szczegółowy opis
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• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Google Chrome v88
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• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Jaką masz przeglądarkę?
Google Chrome v88
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Jaką masz przeglądarkę?
Google Chrome v88
-
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Jaką masz przeglądarkę?
Google Chrome v88
-
• Która z zasad gry nie była przestrzegana w adaptacji BGA
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Google Chrome v88
-
• Jaką akcję w grze chciałeś wykonać?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Co starasz się zrobić by uruchomić tę akcję w grze?
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• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v88
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v88
-
• Proszę opisać problem z wyświetlaniem. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Jaką masz przeglądarkę?
Google Chrome v88
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Jaką masz przeglądarkę?
Google Chrome v88
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
When I'm on an ultrawide monitor ( 3440 x 1440 ) with browser window maximized, the game UI scales to fill the entire width, which is a problem because then the bottom half of the map can be cut off, making it not a helpful amount of scaling. It seems many other BGA games have more of a fixed size, or at least a limit to how large they will scale in the interest of keeping a standard look to the UI. My possible suggestions include:
1. Stop scaling at a certain point, perhaps such that a good amount of UI (map and player card perhaps) fills the vertical size of the browser.
and/or
2. When browser window aspect ratio starts getting wide enough, move the player cards to the right of the map, and left of the game log, utilizing ultrawide aspect ratios more effectively. • Jaką masz przeglądarkę?
Google Chrome v88
Historia zgłoszeń
I have opted to restrict the track height to fit within the current window height when the layout is in landscape mode. I have mild concerns that this is going to create a bubble wrap problem and down the track we'll find that it causes problems on a different resolution/aspect ratio BUT it seems to be behaving for now on all common resolutions I was able to look at - although I was only able to simulate 3440x1440 as I don't have an ultrawide monitor, so I'd love to hear if it's sorted it for you or if there are still issues.
I think I might add a toggle button on the page or something so that players can use an individual preference.
It's now a toggle button. By default, the track will fill to your width, but if that leaves it taller than your window then an "Enlarge to fill"/"Shrink to fit" toggle button appears after the track name.
The toggle button sets a cookie, so if you click it once then it should remember the setting for this particular device (although if it forgets once or twice over the coming few weeks it probably means I've been tweaking it and changed how cookies work).
Dodaj coś do tego zgłoszenia
- Kolejne ID stołu / ID ruchu
- Czy F5 rozwiązało problem?
- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
