#30376: "Suggest changing visuals when player is eliminated"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
| # | Status | Votes | Game | Type | Title | Last update |
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Szczegółowy opis
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• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Google Chrome v87
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Google Chrome v87
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) • Jaką masz przeglądarkę?
Google Chrome v87
-
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) • Jaką masz przeglądarkę?
Google Chrome v87
-
• Która z zasad gry nie była przestrzegana w adaptacji BGA
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Google Chrome v87
-
• Jaką akcję w grze chciałeś wykonać?
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Co starasz się zrobić by uruchomić tę akcję w grze?
-
• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v87
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v87
-
• Proszę opisać problem z wyświetlaniem. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) • Jaką masz przeglądarkę?
Google Chrome v87
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) -
• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Google Chrome v87
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
When my friend was eliminated from Exploration: Warzone in a game we were playing, the only indications of that were in the game log and in a note in his score box that said "The game is finished for this player." He could even continue to select and rotate hexes, although the game would not let him confirm them. And the hex placement area continued to show places for 3 hexes to be placed. I suggest a few visual changes to improve the experience when a player is eliminated.
(Several of my suggestions are based on visual changes in two other games on Board Game Arena where elimination occurs: Schrodinger's Cats and Coup.)
I suggest triggering the following visual changes any time a player is eliminated:
(1) In the player's score box, add strikethrough to the eliminated player's name. (I'm guessing there may be an API command for this.)
(2) For the player's spaceship card, indicate the player's elimination by dimming the spaceship card AND/OR placing a red X through the spaceship card.
I further suggest triggering the following visual change if at the end of a round only 1 player is eliminated:
(3) Dim the eliminated player's hexes and make it so they cannot be clicked on. (I also thought of clearing them from the screen, but I prefer dimming them because that way the eliminated player can look at them and say "guys, I would have played [such and such] tile next!")
(4) Change the hex placement area to look as it would for a 2-person game. Don't show the outline of where the eliminated player would play. That's confusing and it made us wonder if the actions bordering that hex would still happen.
(I wrote a separate ticket suggesting a prompt allowing eliminated players to either spectate or return to the main menu.) • Jaką masz przeglądarkę?
Google Chrome v87
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- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
