#22238: "Picking a Forest tile should serve as confirmation for worker tile"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
| # | Status | Votes | Game | Type | Title | Last update |
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Szczegółowy opis
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• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Mozilla v5
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• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Jaką masz przeglądarkę?
Mozilla v5
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Jaką masz przeglądarkę?
Mozilla v5
-
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Jaką masz przeglądarkę?
Mozilla v5
-
• Która z zasad gry nie była przestrzegana w adaptacji BGA
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Mozilla v5
-
• Jaką akcję w grze chciałeś wykonać?
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. -
• Co starasz się zrobić by uruchomić tę akcję w grze?
-
• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Mozilla v5
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Mozilla v5
-
• Proszę opisać problem z wyświetlaniem. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Jaką masz przeglądarkę?
Mozilla v5
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Jaką masz przeglądarkę?
Mozilla v5
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
Actually, you put your worker tile (choosing from the right column for example)
Then you put it in the center area.
Then you confirm on top
Then you go to the forest tiles on the left.
That's a lot of moves for a short tile placement game !
My first suggestion would be to have the ability to click on forest as a confirmation of worker tile rotation
My second suggestion would be to have forest on the right too (that can go under, if space is lacking)
And finaly, for bigger display, having the worker tiles as a separate player panel would be nice; They might be on the right too. And they could swap automatically (with forest) when needed. • Jaką masz przeglądarkę?
Mozilla v5
Historia zgłoszeń
But this one will be hard to change because it changes strongly the progammation : "to have the ability to click on forest as a confirmation of worker tile rotation".
But it's a good idea : I must analyse this deeply.
Maybe for hard gamers, yes.
But for casual users, one more click is maybe more comprehensive.
Have you examples of games where an action works like a confirm for the previous action ?
In the real game, you directly put the worker tile (with the correct rotation), and then you pick the forest you want before deciding where to put it.
From the programmation point of view, it changes the valid actions that can be performed during the worker tile state. It also changes the transitions of your automata/finite state machine.
I will keep an eye on other games to spot such "shortcuts" (but actually it's confirm, when you didn't make an error, that is a longer path !)
... The right side of the board is not fixed : player scores are scrollable. If I put the jungle display on this side, the risk is to be hidden on small screen (15' and notepads).
In addition, #22376 suggests to show remaing tiles in all player zone : this decreases the avalaible space on the right side.
Dodaj coś do tego zgłoszenia
- Kolejne ID stołu / ID ruchu
- Czy F5 rozwiązało problem?
- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
