#175096: "Make monster highlighting colourblind-accessible"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
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Szczegółowy opis
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• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Google Chrome v137
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• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Google Chrome v137
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Jaką masz przeglądarkę?
Google Chrome v137
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• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Jaką masz przeglądarkę?
Google Chrome v137
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• Która z zasad gry nie była przestrzegana w adaptacji BGA
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Google Chrome v137
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• Jaką akcję w grze chciałeś wykonać?
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Co starasz się zrobić by uruchomić tę akcję w grze?
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• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v137
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v137
-
• Proszę opisać problem z wyświetlaniem. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Jaką masz przeglądarkę?
Google Chrome v137
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. -
• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Google Chrome v137
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
I have a friend with colourblindness who cannot see the green flash over the standard BGA background when a monster can be beaten, so they always need to take more time to check whether they can defeat a monster, making the game uneven in multiplayer mode. Could you make it something colour-free (e.g. have the border pulse between black and white, or transparent to white, or transparent to black) so that players with any colour vision condition can see it as well, getting the same information as a standard-vision player?
Alternatively, could you at least make the pulsing visible to all players, so that other players can inform them of what's doable? Though I'd prefer the colour-free version, as that would make it equitable in solo play as well. • Jaką masz przeglądarkę?
Google Chrome v137
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- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
