#111442: "0 ELO change, wrong application of "loss as a team" (real bad)"
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Szczegółowy opis
-
• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
-
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
4 players king of tokyo game between friends
boardgamearena.com/table?table=462094413
Not 100% sure this is a site issue or "only" a site issue so I also have created a gamer specific bug report:
boardgamearena.com/bug?id=111437
So in this game, first player wins some ELO, second "wins" 0 ELO and 3 and 4 lose quite a lot of ELO.
Even though our K factors are I think about the same and only a minor 3% effect from consecutive wins for a player, there is a big total not less of ELO at the table
It really doesn't make sense.
Player 2 is marked as having lost in a team so he cannot win ELO but player 3 and 4 are still losing ELO to player 2 which mean that they are NOT in a team. How can player 2 be in a team with 3 and 4 but player 3 and 4 not be in team with player 2 ?
King of Tokyo is not a cooperative game so they are really only a few ways to handle the results that would make sense:
1) Rank everyone (this is the normal behavior, this is how it used to be) and everyone lose and win ELO according to who is ranked higher or lower than them at the end of the game
2) Consider that 1 player won and all the other players have a "draw" between them
3) Consider that 1 player won and all the other players do not have a ELO exchange between them
What happened in this game is none of the above, it's a hybrid that doesn't make sense and screw the players of any game with more than 2 players.
So lets me explain again with different words:
The player who finished second did not win ELO even though he addition of the individual ELO gains indicate that he should have. ( -5.79 + 9 + 9.65 = 0 doh !)
But the players who finished 3rd and 4th did lose ELO not just for losing to the winner but also for losing to the second player. 3rd player: -17.82 + 11.46 - 19.3 = -25.67
4th player : - 8.19 , -9 , - 5.89 = -23.08
That's not good.
----------
Side note:
This is not the topic of this report but player 3 got -3% for her consecutive win against player 4.
Logic should really be that player 4 also got his ELO loss against player 3 reduced by 3%
------
By the way, why is the K factor hidden now ?
The game was already hiding the multiplayer factor and now it is also hiding the k factor. This 100% looks like a "let's hide all the details" so that players cannot even see the bugs that we don't want to solve.
• Jaką masz przeglądarkę?
Google Chrome v120
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
• Jaką masz przeglądarkę?
Google Chrome v120
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
• Jaką masz przeglądarkę?
Google Chrome v120
-
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
• Jaką masz przeglądarkę?
Google Chrome v120
-
• Która z zasad gry nie była przestrzegana w adaptacji BGA
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
-
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
4 players king of tokyo game between friends
boardgamearena.com/table?table=462094413
Not 100% sure this is a site issue or "only" a site issue so I also have created a gamer specific bug report:
boardgamearena.com/bug?id=111437
So in this game, first player wins some ELO, second "wins" 0 ELO and 3 and 4 lose quite a lot of ELO.
Even though our K factors are I think about the same and only a minor 3% effect from consecutive wins for a player, there is a big total not less of ELO at the table
It really doesn't make sense.
Player 2 is marked as having lost in a team so he cannot win ELO but player 3 and 4 are still losing ELO to player 2 which mean that they are NOT in a team. How can player 2 be in a team with 3 and 4 but player 3 and 4 not be in team with player 2 ?
King of Tokyo is not a cooperative game so they are really only a few ways to handle the results that would make sense:
1) Rank everyone (this is the normal behavior, this is how it used to be) and everyone lose and win ELO according to who is ranked higher or lower than them at the end of the game
2) Consider that 1 player won and all the other players have a "draw" between them
3) Consider that 1 player won and all the other players do not have a ELO exchange between them
What happened in this game is none of the above, it's a hybrid that doesn't make sense and screw the players of any game with more than 2 players.
So lets me explain again with different words:
The player who finished second did not win ELO even though he addition of the individual ELO gains indicate that he should have. ( -5.79 + 9 + 9.65 = 0 doh !)
But the players who finished 3rd and 4th did lose ELO not just for losing to the winner but also for losing to the second player. 3rd player: -17.82 + 11.46 - 19.3 = -25.67
4th player : - 8.19 , -9 , - 5.89 = -23.08
That's not good.
----------
Side note:
This is not the topic of this report but player 3 got -3% for her consecutive win against player 4.
Logic should really be that player 4 also got his ELO loss against player 3 reduced by 3%
------
By the way, why is the K factor hidden now ?
The game was already hiding the multiplayer factor and now it is also hiding the k factor. This 100% looks like a "let's hide all the details" so that players cannot even see the bugs that we don't want to solve.
• Jaką masz przeglądarkę?
Google Chrome v120
-
• Jaką akcję w grze chciałeś wykonać?
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
-
• Co starasz się zrobić by uruchomić tę akcję w grze?
4 players king of tokyo game between friends
boardgamearena.com/table?table=462094413
Not 100% sure this is a site issue or "only" a site issue so I also have created a gamer specific bug report:
boardgamearena.com/bug?id=111437
So in this game, first player wins some ELO, second "wins" 0 ELO and 3 and 4 lose quite a lot of ELO.
Even though our K factors are I think about the same and only a minor 3% effect from consecutive wins for a player, there is a big total not less of ELO at the table
It really doesn't make sense.
Player 2 is marked as having lost in a team so he cannot win ELO but player 3 and 4 are still losing ELO to player 2 which mean that they are NOT in a team. How can player 2 be in a team with 3 and 4 but player 3 and 4 not be in team with player 2 ?
King of Tokyo is not a cooperative game so they are really only a few ways to handle the results that would make sense:
1) Rank everyone (this is the normal behavior, this is how it used to be) and everyone lose and win ELO according to who is ranked higher or lower than them at the end of the game
2) Consider that 1 player won and all the other players have a "draw" between them
3) Consider that 1 player won and all the other players do not have a ELO exchange between them
What happened in this game is none of the above, it's a hybrid that doesn't make sense and screw the players of any game with more than 2 players.
So lets me explain again with different words:
The player who finished second did not win ELO even though he addition of the individual ELO gains indicate that he should have. ( -5.79 + 9 + 9.65 = 0 doh !)
But the players who finished 3rd and 4th did lose ELO not just for losing to the winner but also for losing to the second player. 3rd player: -17.82 + 11.46 - 19.3 = -25.67
4th player : - 8.19 , -9 , - 5.89 = -23.08
That's not good.
----------
Side note:
This is not the topic of this report but player 3 got -3% for her consecutive win against player 4.
Logic should really be that player 4 also got his ELO loss against player 3 reduced by 3%
------
By the way, why is the K factor hidden now ?
The game was already hiding the multiplayer factor and now it is also hiding the k factor. This 100% looks like a "let's hide all the details" so that players cannot even see the bugs that we don't want to solve.
-
• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Google Chrome v120
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
-
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
4 players king of tokyo game between friends
boardgamearena.com/table?table=462094413
Not 100% sure this is a site issue or "only" a site issue so I also have created a gamer specific bug report:
boardgamearena.com/bug?id=111437
So in this game, first player wins some ELO, second "wins" 0 ELO and 3 and 4 lose quite a lot of ELO.
Even though our K factors are I think about the same and only a minor 3% effect from consecutive wins for a player, there is a big total not less of ELO at the table
It really doesn't make sense.
Player 2 is marked as having lost in a team so he cannot win ELO but player 3 and 4 are still losing ELO to player 2 which mean that they are NOT in a team. How can player 2 be in a team with 3 and 4 but player 3 and 4 not be in team with player 2 ?
King of Tokyo is not a cooperative game so they are really only a few ways to handle the results that would make sense:
1) Rank everyone (this is the normal behavior, this is how it used to be) and everyone lose and win ELO according to who is ranked higher or lower than them at the end of the game
2) Consider that 1 player won and all the other players have a "draw" between them
3) Consider that 1 player won and all the other players do not have a ELO exchange between them
What happened in this game is none of the above, it's a hybrid that doesn't make sense and screw the players of any game with more than 2 players.
So lets me explain again with different words:
The player who finished second did not win ELO even though he addition of the individual ELO gains indicate that he should have. ( -5.79 + 9 + 9.65 = 0 doh !)
But the players who finished 3rd and 4th did lose ELO not just for losing to the winner but also for losing to the second player. 3rd player: -17.82 + 11.46 - 19.3 = -25.67
4th player : - 8.19 , -9 , - 5.89 = -23.08
That's not good.
----------
Side note:
This is not the topic of this report but player 3 got -3% for her consecutive win against player 4.
Logic should really be that player 4 also got his ELO loss against player 3 reduced by 3%
------
By the way, why is the K factor hidden now ?
The game was already hiding the multiplayer factor and now it is also hiding the k factor. This 100% looks like a "let's hide all the details" so that players cannot even see the bugs that we don't want to solve.
• Jaką masz przeglądarkę?
Google Chrome v120
-
• Proszę opisać problem z wyświetlaniem. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
• Jaką masz przeglądarkę?
Google Chrome v120
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
• Jaką masz przeglądarkę?
Google Chrome v120
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
Vous ne pouvez pas gagner d'ELO en cas de défaite en équipe
• Jaką masz przeglądarkę?
Google Chrome v120
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- Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
