#105378: "Number player order for all players "
O czym jest to zgłoszenie?
Co się stało? Wybierz z poniższych opcji
Co się stało? Wybierz z poniższych opcji
Sprawdź, czy istnieje już zgłoszenie na ten sam temat
Jeśli tak, ZAGŁOSUJ na to zgłoszenie. Zgłoszenia z największą liczbą głosów mają najwyższy PRIORYTET!
| # | Status | Votes | Game | Type | Title | Last update |
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Szczegółowy opis
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• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Safari v17.1
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• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Jaką masz przeglądarkę?
Safari v17.1
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Jaką masz przeglądarkę?
Safari v17.1
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• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Jaką masz przeglądarkę?
Safari v17.1
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• Która z zasad gry nie była przestrzegana w adaptacji BGA
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Safari v17.1
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• Jaką akcję w grze chciałeś wykonać?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• Co starasz się zrobić by uruchomić tę akcję w grze?
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• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Safari v17.1
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Safari v17.1
-
• Proszę opisać problem z wyświetlaniem. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Jaką masz przeglądarkę?
Safari v17.1
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj. Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Jaką masz przeglądarkę?
Safari v17.1
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
While the player order never changes, it is an important part of timekeeping. Often in final rounds on BGA I can’t remember who is ending the game, and in the midgame I don’t know who is getting the first crack at the age II tiles. While I know from long experience with the game that in a four player game, player four gets the first crack at the age II tiles at the end of round 8, this isn’t useful information if I can’t look at the header and see at a glance who player four is.
If the log went all the way back to the beginning, it wouldn’t be an issue. My recommendation is simply to mark the player order in the header at the top. If all the players in a four player game are numbered 1, 2, 3, and 4 for the whole game, then at a glance I can tell who is ending the game and who gets first (and last) look at the age II tiles. The only other solution is to put that information in the chat every time, something like “X went first, and Y ends the game and gets first chance at the age II tiles.” • Jaką masz przeglądarkę?
Safari v17.1
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- Kolejne ID stołu / ID ruchu
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- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeśli posiadasz zrzut ekranu przedstawiający ten błąd (dobra praktyka), możesz skorzystać z wybranej przez siebie usługi hostującej zdjęcia (np. snipboard.io), aby go przesłać, a następnie skopiuj i wklej link tutaj.
