#100857: "5 Suggestions to speed up turn based games"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Szczegółowy opis
-
• Proszę skopiować i wkleić treść błędu wyświetloną na ekranie, o ile jakaś się pojawia.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Proszę opisać co chciałeś zrobić, co zrobiłeś i co się stało
• Jaką masz przeglądarkę?
Mozilla v5
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Mozilla v5
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Jaką masz przeglądarkę?
Mozilla v5
-
• Co wyświetlało się na ekranie kiedy zostałeś zablokowany (Pusty ekran? Część interfejsu gry? Komunikat o błędzie?)
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Jaką masz przeglądarkę?
Mozilla v5
-
• Która z zasad gry nie była przestrzegana w adaptacji BGA
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Czy naruszenie zasad gry jest widoczne w powtórce rozgrywki? Jeżeli tak, to w ruchu o jakim numerze?
• Jaką masz przeglądarkę?
Mozilla v5
-
• Jaką akcję w grze chciałeś wykonać?
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Co starasz się zrobić by uruchomić tę akcję w grze?
-
• Co się stało kiedy próbowałeś to zrobić (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Mozilla v5
-
• W którym momencie gry pojawił się problem (jakie było aktualne polecenie w grze)?
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Co się stało kiedy próbowałeś wykonać akcję w grze (komunikat o błędzie, komunikat na pasku stanu gry, ...)?
• Jaką masz przeglądarkę?
Mozilla v5
-
• Proszę opisać problem z wyświetlaniem. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Jaką masz przeglądarkę?
Mozilla v5
-
• Proszę skopiować i wkleić tekst wyświetlany w języku angielskim zamiast w twoim języku. Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Czy ten tekst jest dostępny w systemie tłumaczeń? Jeśli tak, to czy został przetłumaczony więcej niż 24 godziny temu?
• Jaką masz przeglądarkę?
Mozilla v5
-
• Wyjaśnij swoją propozycję precyzyjnie i zwięźle, tak aby jak najłatwiej zrozumieć, co masz na myśli.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Jaką masz przeglądarkę?
Mozilla v5
Historia zgłoszeń
Only for 2 players it takes days, as you have no option for ending your 2nd part of your turn preemptively
I have made some suggestions above for improving turn based games. In some player turns, this could be done by one single planned action.
If any of these is not planned you are still going to be awaken so there is basically no point in removing the other part in that case.
I am much more in favour of being able to hide the other progress so that you are awaken to select your cards then immediately reveal what other did and do your whole turn.
But that is very difficult to implement.
Dodaj coś do tego zgłoszenia
- Kolejne ID stołu / ID ruchu
- Czy F5 rozwiązało problem?
- Czy problem zdarzył się kilka razy? Za każdym razem? Losowo?
- Jeżeli masz zrzut ekranu z tym błędem (dobry zwyczaj) możesz użyć Imgur.com, żeby wrzucić go do Internetu i potem skopiować łącze do niego tutaj.
